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Development Log 7 - In The Beginning
August 26, 2021
by
BigBoi1
2
#minecraft, #singleplayer, #rpg
I finally managed to rig a simple sword and a shield, though the walking animation makes the arm slightly clip in the shield while walking, but that will be fixed in later updates. Nothing else really...
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Development Log 6 - In The Beginning
August 25, 2021
by
BigBoi1
#minecraft, #singleplayer, #rpg
Finally reduced the moonwalking by quite a bit, although it's still slightly moonwalking. That will adjust again, but I just wanted to show that when I promise something, I do it. Thanks for viewing t...
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Development Log 5 - In The Beginning
August 25, 2021
by
BigBoi1
1
#minecraft, #singleplayer, #rpg
Finally managed to make a somewhat decent front and backwards walking animation with torso movement and head movement. Next will be a turning animation when you decide to turn the character, so it mak...
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Development Log 5 - In The Beginning
August 24, 2021
by
BigBoi1
1
#minecraft, #singleplayer, #rpg
Starting to work on the lore map and it's going pretty well. What do you guys think?...
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Development Log 4 - In The Beginning
August 24, 2021
by
BigBoi1
2
#minecraft, #singleplayer, #rpg
Finally fixed the weird texture overlay bug on the blue shield, and it was pretty easy to do. I also am adding and texturing 3D Minecraft Swords. What do you think?...
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Development Log 3 - In The Beginning
August 24, 2021
by
BigBoi1
1
To act in a more realistic manner, the character rig that I will be using and switching to will have moving eyes and a moving mouth to simulate more realistic actions such as talking or looking around...
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Development Log 2 - In The Beginning
August 23, 2021
by
BigBoi1
1
#minecraft, #singleplayer
I am currently working on the lore aspect of the game, including items, shields and the other things that make a game, well, a game. Currently these are the two shields of the nations that will be ava...
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Development Log 1 - In The Beginning
August 23, 2021
by
BigBoi1
2
#minecraft, #prototype
In a turn of events, I have created a base template of testing ideas and prototypes out in Unity for this project. The cutscene that you have seen will be put into Unity as I have decided to switch to...
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